31 #include <SFML/Graphics/Export.h> 32 #include <SFML/Graphics/Color.h> 33 #include <SFML/System/Vector2.h> 47 #endif // SFML_VERTEX_H Utility class for manpulating RGBA colors.
sfVector2f position
Position of the vertex.
sfVector2f texCoords
Coordinates of the texture's pixel to map to the vertex.
sfColor color
Color of the vertex.
Define a point with color and texture coordinates.
2-component vector of floats