Here is a list of all struct and union fields with links to the structures/unions they belong to:
- r -
- raw
: _CameraFilesystemFile
- read
: _CameraFileHandler
, _GPPortOperations
- read_file_func
: _CameraFilesystem
, _CameraFilesystemFuncs
- readonly
: _CameraWidget
- ref_count
: _CameraFile
, _CameraList
, _CameraPrivateCore
, _CameraWidget
, _GPContext
- remove_dir_func
: _CameraFilesystem
, _CameraFilesystemFuncs
- reserved1
: _CameraFunctions
- reserved2
: _CameraFunctions
, CameraAbilities
- reserved3
: _CameraFunctions
, CameraAbilities
- reserved4
: _CameraFunctions
, CameraAbilities
- reserved5
: _CameraFunctions
, CameraAbilities
- reserved6
: _CameraFunctions
, CameraAbilities
- reserved7
: _CameraFunctions
, CameraAbilities
- reserved8
: _CameraFunctions
, CameraAbilities
- reset
: _GPPortOperations
- result
: foreach_data_t
- rootfolder
: _CameraFilesystem